Vray 4.0 3ds Max


Originally posted on 14 March 2020. Scroll down for news of the 4.30 updates.

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Chaos Group has released Phoenix FD 4.10, the latest update to its fluid simulation software for 3ds Max and Maya, speeding up the particle shader and improving the GPU preview.

Dec 11, 2017 Vladimir Koylazov has shared a couple of videos about the Optix denoiser with V-Ray GPU on Vray 4.0 for 3ds Max, and we have compiled them into one video to give an overview of one of the products of collaboration between Vray and Corona. V-Ray 4.0 trial 30 days for 3ds Max Cracks will upload when available V-Ray 4.0 for 3ds Max 2013 64x. VRay Crack + Mac For SketchUp Free Download Life Time “VRay Crack” Next For SketchUp 3ds Max 2019 enables the client to make or render exceptionally nitty gritty and expound plans with a great deal of spotlight on all the miniaturized scale.

  1. Vray 4.0 설치법 입니다. 맥스 20132019까지 설치 됩니다.대한민국 최고의 3ds MAX 동영상 강좌 사이.
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In addition, the 3ds Max edition can now use any 3ds Max particle system as a fluid source.

Both editions: faster particle shading, improved GPU preview
In both editions of the software, particle shading is faster: the particle collection process that takes place prior to rendering is “up to 2x” faster for Maya, and “up to 5x” for 3ds Max.

The Maya edition also gets a new Count Multiplier to increase the number of particles in the particle shader.

In addition, the GPU preview for simulations has been improved, getting controls for light direction, the option to preview fire sims, and a range of new output options.

In addition, there are a range of smaller performance improvements and bugfixes: FLIP fluid particle resimulation is “up to 20%” faster on “some scenes”.

3ds Max free full. download

3ds Max only: support for PRTReader and PRTLoader particles as fluid sources
The 3ds Max edition also now makes it possible to use any particle system as a fluid source, adding support for Phoenix PRTReader particles and Krakatoa PRTLoader particles.


Phoenix FD’s new Texture UVW system being used to simulate thin smoke. In the 4.20 updates, Chaos Group has added the option to fill a simulation volume using TexUVW.

4.0


Updated 24 June 2020: Chaos Group has released Phoenix FD 4.20 for 3ds Max and Maya, the next versions of the software: despite the jump in version number, there were no intervening 4.1x releases.

Both updates improve simulation previews, with Particle Preview mode now supported in the standalone preview as well as viewport previews; and the viewport preview now supporting Velocity Streamline mode.

V-Ray users can also now render scenes with Phoenix FD’s particle shader in Fog mode.

The Texture UVW feature introduced in Phoenix FD 4.0 has also been “improved … for smoke simulations [including support for] filling an emitter’s volume with TexUVW and RGB”.

In addition, the 3ds Max edition gets support for 3ds Max 2021 and V-Ray 5. There are also a number of smaller changes and bugfixes: you can find a full list via the links below.



Updated 24 September 2020: Chaos Group has released Phoenix FD 4.30 for 3ds Max and Maya, adding support for force tuning to the software’s Voxel Tuner and Particle Tuner.

The changes make it possible to set scene forces only to affect particles or voxels with specified channels, that are inside or outside specified geometry, or according to textures.

According to Chaos Group, that “effectively [allows users] to mask forces and gain precise control over how, when and where forces affect the simulation”.

The updates also introduce a new cacheless simulation option to speed up larger sims, and improve performance of FLIP liquid simulations, although the release notes don’t put a figure on the speed boost.

In addition, the Maya edition gets support for V-Ray 5 for Maya. There are also a number of smaller changes and bugfixes: you can find a full list via the links below.

Pricing and availability
Phoenix FD 4.30 is available for 64-bit 3ds Max 2016+ on Windows 7+ and Maya 2017+ on Windows 7+ and Linux only. New workstation licences of either edition cost $830; rental starts at $70/month.


Read a full list of features in Phoenix FD 4.30 for 3ds Max in the online documentation

3ds Max Student

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Tags: 3ds max, 3ds Max 2021, cacheless simulation, Chaos Group, FLIP, FLIP solver, fluid simulation, fog, force tuning, gaseous fluid, GPU preview, Krakatoa, liquid simulation, Maya, particle preview, particle shader, particle system, particle tuner, Phoenix FD, Phoenix FD 4.1, Phoenix FD 4.20, Phoenix FD 4.20 for 3ds Max, Phoenix FD 4.20 for Maya, Phoenix FD 4.30, Phoenix FD 4.30 for 3ds Max, Phoenix FD 4.30 for Maya, PRTLoader, PRTReader, simulation cache, smoke simulation, standalone preview, Texture UVW, TexUVW, V-Ray 5, V-Ray 5 for Maya, velocity streamline, viewport preview, voxel tuner


Originally posted on 14 March 2020. Scroll down for news of the 4.30 updates.

Chaos Group has released Phoenix FD 4.10, the latest update to its fluid simulation software for 3ds Max and Maya, speeding up the particle shader and improving the GPU preview.

In addition, the 3ds Max edition can now use any 3ds Max particle system as a fluid source.

Both editions: faster particle shading, improved GPU preview
In both editions of the software, particle shading is faster: the particle collection process that takes place prior to rendering is “up to 2x” faster for Maya, and “up to 5x” for 3ds Max.

The Maya edition also gets a new Count Multiplier to increase the number of particles in the particle shader.

In addition, the GPU preview for simulations has been improved, getting controls for light direction, the option to preview fire sims, and a range of new output options.

In addition, there are a range of smaller performance improvements and bugfixes: FLIP fluid particle resimulation is “up to 20%” faster on “some scenes”.

3ds Max only: support for PRTReader and PRTLoader particles as fluid sources
The 3ds Max edition also now makes it possible to use any particle system as a fluid source, adding support for Phoenix PRTReader particles and Krakatoa PRTLoader particles.


Phoenix FD’s new Texture UVW system being used to simulate thin smoke. In the 4.20 updates, Chaos Group has added the option to fill a simulation volume using TexUVW.


Updated 24 June 2020: Chaos Group has released Phoenix FD 4.20 for 3ds Max and Maya, the next versions of the software: despite the jump in version number, there were no intervening 4.1x releases.

Both updates improve simulation previews, with Particle Preview mode now supported in the standalone preview as well as viewport previews; and the viewport preview now supporting Velocity Streamline mode.

V-Ray users can also now render scenes with Phoenix FD’s particle shader in Fog mode.

Vray 4.0 3ds Max 2020

Vray

The Texture UVW feature introduced in Phoenix FD 4.0 has also been “improved … for smoke simulations [including support for] filling an emitter’s volume with TexUVW and RGB”.

In addition, the 3ds Max edition gets support for 3ds Max 2021 and V-Ray 5. There are also a number of smaller changes and bugfixes: you can find a full list via the links below.


Vray 4.0 3ds Max


Updated 24 September 2020: Chaos Group has released Phoenix FD 4.30 for 3ds Max and Maya, adding support for force tuning to the software’s Voxel Tuner and Particle Tuner.

Vray 4.0 3ds Max Free

The changes make it possible to set scene forces only to affect particles or voxels with specified channels, that are inside or outside specified geometry, or according to textures.

3ds Max Download

According to Chaos Group, that “effectively [allows users] to mask forces and gain precise control over how, when and where forces affect the simulation”.

The updates also introduce a new cacheless simulation option to speed up larger sims, and improve performance of FLIP liquid simulations, although the release notes don’t put a figure on the speed boost.

In addition, the Maya edition gets support for V-Ray 5 for Maya. There are also a number of smaller changes and bugfixes: you can find a full list via the links below.

Pricing and availability
Phoenix FD 4.30 is available for 64-bit 3ds Max 2016+ on Windows 7+ and Maya 2017+ on Windows 7+ and Linux only. New workstation licences of either edition cost $830; rental starts at $70/month.


Read a full list of features in Phoenix FD 4.30 for 3ds Max in the online documentation

Blender

Related posts:

Tags: 3ds max, 3ds Max 2021, cacheless simulation, Chaos Group, FLIP, FLIP solver, fluid simulation, fog, force tuning, gaseous fluid, GPU preview, Krakatoa, liquid simulation, Maya, particle preview, particle shader, particle system, particle tuner, Phoenix FD, Phoenix FD 4.1, Phoenix FD 4.20, Phoenix FD 4.20 for 3ds Max, Phoenix FD 4.20 for Maya, Phoenix FD 4.30, Phoenix FD 4.30 for 3ds Max, Phoenix FD 4.30 for Maya, PRTLoader, PRTReader, simulation cache, smoke simulation, standalone preview, Texture UVW, TexUVW, V-Ray 5, V-Ray 5 for Maya, velocity streamline, viewport preview, voxel tuner