- Games Like Axis And Allies Rts Online
- Games Like Axis And Allies Online
- Games Like Axis And Allies Rts
- Games Like Axis And Allies Rts Game
In this article, we've hand-selected 14 strategy board games like Axis and Allies that you're going to love. While they're not all set in the same time period (or universe), you and your fellow players will love the strategic elements of these games.
Let's get right to the list...
In this article, we've hand-selected 14 strategy board games like Axis and Allies that you're going to love. While they're not all set in the same time period (or universe), you and your fellow players will love the strategic elements of these games. Play the Axis & Allies (2004) RTS game! Axis & Allies (2004) is a real-time strategy game which is based on the board game that you all know. The studio which developed the game (TimeGate Studios) was unfortunately closed down and the game is no longer being sold anywhere. If anyone is interested in playing the game, I've attached a link with a.
- Averages 90 minutes of gameplay, which is great for introducing beginners to longer games.
- Offers great optional expansions if you want to improve gameplay.
- Game pieces and the cards are illustrated and don’t require any reading, making it easy for younger players to play once the rules have been explained.
- Without a single path to victory, all players have a fairly equal chance at taking the victory, unlike with other games where the strongest player is apparent from the beginning.
- Offers plenty of replay value, and adding house rules makes the game easier for new players to enjoy.
2. Inis
- Perfect for two to five players, game will last about one hour.
- With the goal of becoming Ireland’s high king, players have to explore territory, lead as chieftain, and prevent opponents from getting cards that provide them with better powers and abilities.
- Focus on either populating the six territories or try to dominate people who are already living there in your quest to conquer Ireland.
- Incredibly detailed cards and land pieces are attractive and built to last.
- Offers a lot of replay value, as players can easily change their strategy in future games and won’t be able to conquer the same location.
3. Kemet
- Direct conflict between players from start to finish means that this game has very little boring downtime.
- Doesn’t require as much strategy as other games, as most of the time decisions are made through battle, not through cunning.
- Setup can take around 15 minutes, but gameplay lasts around one and a half to two hours, making the setup worth it.
- Sprawling game is a great introduction to larger tabletop games and offers plenty of action, as well as attractive cards and pieces.
- Players compete as gods who are battling each other, using cards and figures to mark their territory and prove who won a skirmish.
4. Cry Havoc
- Complete with 54 miniatures, this game has wonderful attention to detail.
- Features a unique battle resolution mechanism that will keep all players involved interested in the game and the outcome of battles.
- Set in a Sci-Fi world, this game is perfect for Sci-Fi lovers.
- Players command one of four factions to try to dominate the others.
- All factions have varying units and abilities, which means that no game is the same as the ones before.
- With more than 100 unique cards that feature stunning artwork, this game has fast gameplay, which makes it perfect for introducing new players to this style of board game.
5. Nexus Ops
- Players compete using 17 map tiles to map their world, almost 100 tokens, and more than 160 plastic figures.
- Perfect for two to four players who want to raise armies while they hunt for resources.
- Has optional rules that make it easy to adjust this game’s difficulty to the abilities and interests of the players.
- With a full set of alternate unit powers, it’s easy to enjoy a different game each time you play without worrying about getting bored.
- Players have to deploy their troops so that they can explore, gather resources, get new troops, fight and win battles, and try to fulfill missions.
6. City of Remnants
- Requires players to be knowledgeable about resource management and to have a strategy in mind for how to play and win, otherwise it is very easy to fall to opponents.
- Players have to be willing to get involved in direct conflict while still maintaining power and control over their area.
- With many different tools at hand, players are able to build up their strength and try to take over the city.
- It’s not just other players that will make winning difficult, as there is a police force who can ruin plans and change the outcome of the game.
- All players are gang leaders, but have different motivations and abilities.
7. Fortress America
- Updated version of the 1986 classic is fresh, has great artwork, but is still the same enjoyable and strategic game that people know and love.
- Includes 50 cards, 100 markers and tokens, 13 custom dice, and more than 300 figures.
- The optional variant can be enjoyed by players who are looking for an additional challenge in their game and want to make it a little different than past games.
- One player plays as the US, while other players are a coalition of governments who are allied together and against the US.
- Can be played with up to four players, but works just as well with two, as gameplay will be much faster.
8. Conquest of the Empire
- Players work to defend ancient Rome against factions.
- All players have catapults, cavalry, and infantry that they have to place to begin the siege and protect themselves while attacking others.
- Combat system is very fast and generally only takes a few rounds of dice to decide the winner.
- Definite end point of having your Caesar figure be the final one of the map gives players a clear way to win.
- Includes a lot of strategy, especially when you are trying to decide what type of figures to invest in for attacking and defending.
- Massive game is gorgeous and has 49 players for each figure.
9. Conquest of Nerath
- Features premium components, such as a high-quality game board and incredible figures.
- Players have to raise armies to attack enemies, relying on monsters, foot soldiers, dragons, and siege engines.
- Players are able to plunder dungeons in an attempt to gain treasure and artifact that can be used to help improve their chances to win the game.
- With 252 pieces that are used to represent the armies, it’s easy to build your army to the size that you need to be able to win.
- Hidden information on treasure cards makes it difficult for players to guess who will win or to team up on the winner in an attempt to knock them out of the game.
10. Starcraft
- Players choose an alien race and then fight for survival against the others.
- Perfect for both advanced and beginning gamers, as it is easy to tweak the rules to make it either easier or more difficult to play.
- Can easily support up to six players.
- Use the point cards to try to improve your chance of winning, and rely on the skills and achievements that your heroes have to give yourself a bonus in the game.
- Features, such as the mineral fields, that can be used to improve the value of held territories, and a command center that has to be controlled in order to command the movement of the army set this game apart and improve the strategy required to play and to win.
11. War of the Ring 2nd Edition
- 204 figures are included to represent the different characters and armies.
- Includes 110 character and event cards and two-player aids to make this game more enjoyable and faster-paced if only two people are playing.
- Takes around two hours to play, which is great for an advanced game night.
- Players work to hunt Tolkein’s ring bearer and retrieve the ring for their master or can choose to instead crush their enemies by building unstoppable armies.
- Players can play as a Shadow player or lead the free realms, depending on what side they want to be on.
- Offers an incredible level of depth that allows players to really immerse themselves in the game, relying on amazing strategy and forethought, and not just hopeful rolls of the dice.
12. Battle of Five Armies
- Great two-player game that allows players to enjoy the end of the Hobbit.
- Players opt to be the Shadow player or the Free Peoples player.
- Both players are able to control large armies that they use to wage war against each other in an effort to win.
- Not only are event cards used to help move along gameplay, but this game also relies on action dice, making strategy important, but not the final decision maker in who will come out on top.
- The “Fate Track” mechanic was designed to trigger special events that both players will have to respond to during the game.
13. Age of Conan
- Strategy board game requires a lot of forethought for players to plan out their moves and to understand how to protect themselves against attacks from their opponent.
- Players rule kingdoms and are fighting to be the supreme kingdom.
- By relying on intrigue, armies, and magic, players work to fight, surprise, and spell their way to the top.
- Not only is the gameplay in this game very fast paced, which will prevent boredom from newer players, but the game itself is beautiful and engaging.
14. Runewars
- Players have to control their battle units using innovative command controls that are exciting and intuitive.
- With 48 incredible figures to paint and customize, it’s easy for the owner of this game to make it their own.
- Players fight each other using their armies of cavalry, golems, and lancers to try to win.
- Thanks to the different ways to customize gameplay, this game can be replayed over and over without the same outcome or play.
- It’s very easy to learn how to play this game, and players can buy optional expansions when they are ready for more challenges and variety.
Games Like Axis And Allies Rts Online
While the classic Avalon Hill board game 'Axis & Allies' has enjoyed a number of computer game conversions throughout the years, this 2004 version from Kohan developer TimeGate Studios is the first to translate the World War II turn-based strategy for real-time play. The game features two dozen single-player scenarios in all. There are 12 missions in which players control the Allied forces, through a linear campaign that follows the history of the war. In control of the Axis powers, players faces 12 additional scenarios, which present an alternate reality in which the Allies are ultimately defeated.
In addition to the real-time play of the main campaigns, Axis & Allies also offers a 'World War' mode, which is turn-based and may be played similarly to the original board game. When forces meet on the map, battles can be resolved by the computer or in real-time play. Real-time battlegrounds are dynamically generated, based on the actual environments of the locations in which they are set on the world map.
Borrowing a few innovative concepts from the Kohan series, Axis & Allies has players controlling their troops in groups, and managing warfare from the position of a 'master strategist.' Instead of continually clicking to assign individual soldiers to attack individual targets, players assign orders to whole companies of soldiers, to conquer an entire enemy group or take over a town. Of course, real-world tactics become even more important in this kind of gameplay. Also as in the Kohan games, troops may be lead by powerful 'General' characters, who bring bonuses to the soldiers under their command and gain new powers as they successfully progress through the campaign.
Timegate Studios, responsible for the magnificent Kohan 2: Kings of War, also put out this WWII based RTS late last year. Those of you who played through Kohan 2 will likely have no trouble diving right into this title as the gameplay design is virtually identical to that of Kohan 2. Those of you who read my review of Kohan 2 will remember that I awarded it with an eight out of ten. Although the game design is basically the same, something is lost in the translation to the WWII theme. However, because the game does start off with the already excellent design decisions that powered Kohan 2, it is at least enjoyable if not a must have title.
Axis and Allies has four gameplay modes; a skirmish mode, the requisite online multiplayer mode, the campaign mode, and the WWII mode. WWII is a mode where there is a turn based strategy portion much like in Rise of Nations. There is a map of the world and you start off by selecting one of five nations (Great Britain, USA, Russia, Germany, or Japan) and your choice of general for that nation. The goal of the turn based game is to overtake Germany and Japan when playing the Allies, and to overtake any two of Great Britain, Russia, or the USA. Just like in Rise of Nations, you have army units that you can move into adjacent territories. When moving in to an unoccupied territory, you take it over. If there are enemies in that territory, you have the choice of fighting an RTS battle or of having it quickly decided by the computer. The more territories you control, the more money you generate per turn. Money can be used to upgrade your existing army, buy new units, or to buy new technologies. While having as many game modes as possible is a nice thought, in this case, as the format seems so familiar, and as there is nothing really new or unique to it, the WWII mode isn't really that interesting; a nice mode to have, but nothing really new.
The single player campaign is a series of famous battles. When playing the Allied campaign, you will jump from nation to nation's battles'. One mission that stood out in its difficulty was Operation Overlord, or D-Day. In this famous battle, you will have to take the beach and set up your base of operations before moving inland to overtake the enemy positions. With little room to set up your operations, and the enemy presence overwhelming, the level of challenge in this level was truly enjoyable. For the most part, though the introduction to each mission is a little bit sparse and the historical significance of each battle seems somewhat diluted. Unlike a game like Soldiers: Heroes of WWII, where each mission tells a story of how something happened, with a little artistic license, or some of the true simulators of WWII where historical accuracy is paramount, Axis and Allies falls a little bit flat in this regard by being somewhere in between with not quite enough of either to be interesting. While a small blurb is given about the events leading up to the battle, for the most part, each battle feels just like any other battle.
The actual management of units and the gameplay is virtually the same as Kohan 2 with things modernized to reflect the WWII era. Like in Kohan 2 there are three basic building types; building that generate units, buildings where you perform research and allow the creation of better units, and buildings that generate a resource. In Axis and Allies, all buildings are generated by your primary building, the Corp HQ. The buildings you create generate your resources for you, and the units you recruit require a certain amount of resources as upkeep. There are a maximum number of buildings you can create though, and when reaching the cap, you must be careful to manage what you have carefully at the risk of using more than you make. If you use more resources than you are generating, your monetary income will decrease and can go into a negative creation. Money is what is needed to build any buildings, to research any technologies and to create any units. To generate more money, you will need to create more Division HQs; buildings where you create units. To ensure that you are generating as much money as you can, you will need to build more resource generating buildings.
All buildings generated by the Corp HQ are first created as trucks and can be unpacked to create a fixed location. Likewise, they can be packed back into a truck in case you need to move it to a new location. Another interesting design decision was the supply flow for troops. Troops in Axis and Allies are not created individually but as a regiment consisting of a group of individual troops or vehicles. As long as there is one troop from that regiment left alive, and the regiment is in supply, the regiment will resupply back to full strength and to a full number of units. This is important because regiments can gain experience and become tougher. To be in supply though, your units must not only be within the bordered area created by your buildings, but they must also be attached to a Division HQ. Each Division HQ has a certain number of slots and attaching regiments to them simply means clicking an attach button. The regiment will fill an empty slot for that HQ, and will be able to be automatically resupplied if they are within the borders of your area. This can be an interesting point of strategy as when attacking the enemy, if you take out one of their Division HQ's, then units that were attached to that building will no longer be able to regenerate. However, regiments can be automatically reattached to any available open slots in any Division HQ, including moving Division HQ's that are packed and in truck form. While in practice, this concept seems quite interesting and unique, in practice I never really found that it made much of a difference. Without these unique points, the game would have played virtually identically to Kohan 2 which is perhaps why they were implemented. However, if this was not implemented, this may have made the game more streamlined.
Games Like Axis And Allies Online
There are quite a variety of regiments, but each falls into either the category of a tank, infantry, or halftrack regiment. There is an airfield building, but you won't ever really generate plane regiments. Rather, from your airfield, you can pay for air strikes, or air recon and these are handled automatically without having to pay for the upkeep of planes, or having to worry about resupplying planes. There are also naval units, but these seem to be an afterthought. There are not naval yards, and you will only ever begin a mission with your ships already given to you. As they don't seem to be really integrated into the rest of the game's design, the naval and air portions of the game really feel as if they were added to the already established Kohan 2 game design. While not a poor integration, the feel of the air and naval design definitely leaves something to be desired. Either that or the battles should have focused on only land battles. By winning fights through a mission, or by the good management of your resources, you will gain army experience that can be used towards special operations. These are special bonuses temporarily awarded to certain regiment types, or special actions that can be performed. Like in Kohan 2, these can be used to turn the tide of a battle, but once again, I found myself rarely using these options. The unit AI didn't really have a problem with pathfinding, but the problem was more when to attack. A regiment can be standing next to each other, and one will engage the enemy and the other won't because it is a hair further away. In the same way, a building can be shelled to oblivion, but the units standing beside it won't do anything to suppress the attack. This can be especially frustrating when there is precious little room to develop your base area as in the Operation Overlord mission.
Games Like Axis And Allies Rts
Overall, Axis and Allies is a good effort and is already based on an excellent game. (To the latter, it's already half way towards being a winner.) As such it is unfortunate that it misses the mark slightly by adding a couple of things that don't work quite as well they could have. Still, Axis and Allies does do a lot of things right and is sure to bring some good times to the RTS gamer in this the gaming dry season.
Games Like Axis And Allies Rts Game
People who downloaded Axis & Allies have also downloaded:
Axis & Allies, Axis & Allies: Iron Blitz Edition, Age of Empires III, Civil War Generals 2, Age of Empires 2: The Age of Kings, Blitzkrieg 2, Caesar IV, Age of Mythology